#pragma once
class PolygonWrapper
{
protected:
	PolygonWrapper(void);
	~PolygonWrapper(void);

	static GLboolean	_CullFaceEnabled;
	static GLenum		_CullFaceMode;
	static GLenum		_FrontFace;
	static GLenum		_PolygonModeFront;
	static GLenum		_PolygonModeBack;

public:
	static void			CullFaceEnabled(GLboolean v1);
	static void			CullFaceMode(GLenum v1);
	static void			FrontFace(GLenum f);
	static void			PolygonMode(GLenum v1, GLenum v2);
};

